Distimo’s July Apps Report: Apple App Store generates twice more revenue than Google Play

appiq-packDistimo, the global mobile applications analytics firm, has released its Top Global Apps July 2013 Report to provide the mobile apps development fraternity and the general IT industry a snapshot of the global trends as regards popular apps and revenues.

The report, compiled by Anne Hezemans – an analyst at Distimo – states that over the last half year, both the Apple App Store and Google Play grew in terms of total revenue. The growth in Google Play was bigger (67%) than it was in the Apple App Store (15%), although the Apple App Store generated two times more revenue.

The growth in Google Play was bigger (67%) than it was in the Apple App Store (15%).
The growth in Google Play was bigger (67%) than it was in the Apple App Store (15%).

None of the paid apps that were free for the Apple App Store’s 5th anniversary made it to July’s top five free apps. BADLAND was the highest at rank number 6. Infinity Blade II made it to rank number 9.

Globally, the top paid downloaded app of July 2013 for iOS was WhatsApp Messenger, for Google Play it was SwiftKey Keyboard, and for the Amazon Appstore, it was Minecraft – Pocket Edition.

The report covers the Apple App Store, Google Play and the Amazon Appstore with all data coming from Distimo’s AppIQ estimates, Leaderboards and App Trends.

In July, the US spent the most money on apps, followed by Japan and South Korea, who were the main contributors to Google Play’s revenue. In the top free apps of July, publisher Gameloft’s Despicable Me came out a winner. It was popular globally on the Apple App Store, Google Play and the Amazon Appstore.

Combined

In terms of revenue generating apps, Distimo’s AppIQ states that the most revenue generating app globally in July was Candy Crush Saga – in both the Apple App Store and Google Play.

States Hezemans: “The Apple App Store was still the larger market compared to Google Play in July 2013 in terms of total revenue. However, Google Play’s cut has increased significantly over the past few months. While only 25% of the combined revenue came from Google Play in February 2013, this share went up by eight percentage points to 33% in July 2013 while in revenue terms, the Apple App Store was still twice as large as Google Play.”